Available for new projects
I ship independent games and help studios build theirs, from first prototype to final release.
About
I'm a game developer and designer with experience with PC projects, spanning genres like puzzle, action, co-op, and story-driven games. I'm currently working on Caged, check it out on Itch.io!
Beyond solo development, I freelance for studios as an embedded engineer, taking games from a brief through to a polished, release-ready build. I specialize in Unity and Unreal Engine, with deep experience in gameplay systems and mechanics programming.
Outside of games, I play violin and try to draw.
If you're interested in freelance collaboration, speaking, or just want to connect, reach out below!
Freelance
Studio-quality execution, indie-dev speed. I embed into your team or take a project from brief to deliverable.
Rapid proof-of-concept builds to validate a core mechanic before committing to full development.
End-to-end development, from GDD to launch-ready build, solo or as an embedded engineer in your team.
Portfolio
Track Record
Years of shipping games and building across the game dev world.
Kind Words
From collaborators, clients, and fellow developers.
Contact
Whether you're a recruiter, a studio, or a solo dev, I reply within 24 hours.